Main Quest: Lv 30 Path Quest (Group 1,2,3,4,5,6) - Speak to your Lvl 20 Quest NPC to get FLAG for Lvl 30 Path Quest. You won't receive a quest when speaking to your Lvl 20 Quest NPC, but MUST talk to them. Side Quest: Lv 30 - J'Lisa U'Dedne (Fort Seriak)(Armor), Slave Master Hern (Salt Mine)(Armor) Lv 35 - Dametrios Velspane (Highpass Hold)(Spell and Armor), Ambrose Castor (Highpass Hold)(Armor), Dunn McCabe (Highpass Hold)(Armor) Lv 30 Were Quest - Gatorwere. Starter NPC: Liz Boglurker, Location: Black Water - Lionwere. Starter NPC: Burgomaster Delvin, Location: Sondereel Village - Wolfwere. Starter NPC: Fryda Lightwolf, Location: Castle Lightwolf - Bearwere. Starter NPC: Keiv Bearclaw, Location: Village South of Castle Lightwolf - Vampirism. Starter NPC: Greddy Oldman, Location: Freeport Were Quest Notes: - Gatorwere, Lionwere, Wolfwere, Bearwere is broken down into 3 Parts. - Part 1 is Main Story, - Part 2 Requires 150 Faction before being able to log quest and INFECTION STEP. - Part 3 is Tails quest, log Tail Quest by speaking with NPC(Part 2 NPC) AFTER COMPLETING Part 1. - Tails Quest requires 4 (Form)were Tails and awards 100 Faction per set turn in. - Vampirism Notes: - Camp a Bat Cave location and some Desmodus Bat will spawn in some time. Infection Notes: - Player will receive 2 Popups and a Quest Log Update when they get infected by the Were. - Once Infected, Player requires 1000 Faction with NPC before they sends you to the next/last part. - Once you have completed Part 2 of Lvl 30 Were Quest, you will be unable to pick any other were quest. Choose wisely, as you can only pick one wereform type per character. Were Mob Notes: Below is a list of the only zones where Were mobs give infection/faction, currently. *IMPORTANT* Only were mobs that are named "(Form)were", gives infection/faction. "Were(form)" named mobs won't give infection/faction as these are used for other quests and purpose. - Example: Wolfwere will GIVE Infection/Faction. Werewolf will NOT GIVE Infection/Faction. Zones Update Notes: - All Mobs now have level range. No longer spawns as a static level. - Example: Murkwood will no longer always spawn as Lv 38, It will now spawn between Level 36-40. - Rare Mobs and Camp loot not added yet. Dinbak (Level 35 - 45), - Tae Ew Exp Camp, Camp Mobs Level Ranges from 36-40/Outer Camps and 41-45/Main Camp. (8+ Camp Spots in zone) - Gatorwere, Spawns here for infection/faction, ALL Wildlife Roamers are PH. Forkwatch (Level 30 - 40), - Darkbone Exp Camp, Camp Mobs Level Ranges 36-40 - Wolfwere, Spawns here for infection/faction, ALL Wildlife Roamers are PH. Widow's Peak (Level 30 - 45), - Zintec Spirit/Zintec Servant Exp Camp, Camp Mobs Level Ranges 36-40(1-2 Camps) - Gnoll Berserker/Reaver/Shaman Exp Camp, Camp Mob Level Rangers 36-40(1-2 Camps) - Aviak/Aviak Harrier Exp Camp, Camp Mob Level Ranges 41-45(5+ Camps) - Desmodus Bat, Spawns here for infection, 4 Bat Caves located in zone permanently(Temporary) Kelinar (Level 35 - 45), - Hill Giant Exp Camp, Camp Mobs Level Ranges 40-45 (2-3 Camp Spots for the 1 Hill Giant Camp) - Lion Exp Camp, Camp Mobs Level Ranges 31-35 (3 Camp Spots in zone)(Lionwere DO NOT spawn here) - Lionwere, Spawns here for infection/faction, ALL Wildlife Roamers are PH. Fort Alliance (Level 30 - 40), - Fallen Mummies Exp Camp, Camp Mob Level Ranges 36-40 - Centaur Exp Camp, Camp Mobs Level Ranges 36-40 - Bearwere, Spawns here for infection/faction, ALL Wildlife Roamers are PH. Grobb - First Starting City to get reworked, All mobs in this zone now has level range. - Starter quest mobs(For Lv3-4 qst) drops items more often. *More Zones will be updated in time. Special Thanks to Sontosegara for creating dialogue for all quest implemented and Chika for all testing done.